February 4, 2008
at 2:11 am /
#23358
Hi, thanks for a fast reply <!– s:-) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:-) –>
Yes I have read the posting about the new MSTS export changes.
What I do, step by step:
First I make my model made with 3DC 6.5.10 as clean as possible and ‘compact all’.
Next I open the model in 3DC 7.1.2 and get the message that the model is going to be upgraded to this later version of 3DC. I say Yes. The model appears in 3DC and looks exactly like it did in the original.
Then I open trainsim wizard and get a message about the Tx Alpha and Alpha Pr. which I ok and afterwards cancel the wizard. I can then click on any item in the model, select properties and see the new window with the new materials and their attributes. In my case the outside of the carriage is classified as Translucent which is correct. The Alpha Pr had to be changed from 1 to 0 to prevent transparent number and lining decals on the surface of the outside from seeing right through the layers.
I then export the model to MSTS using the drop down file menu, selecting export, and selecting MSTS ‘S’ file. In less than a minute the model has been exported to the folder of my choice.
I select the newly created ‘S’ file and look at the model using Paul’s Shape file Viewer and it is exactly correct. Translucencies, Transparencies and none are all good. Also 3DS has done a nice job keeping the objects to less than 11K poly’s. *smile* I also select view lo resolution textures in the SFV and it looks as good also. So far, 3DS has behaved perfectly as it should.
I then open Trainsim, all display sliders to the max and the carriage appears. The translucency of the glass has been replaced with transparency, or as another forum member put it, it looks like they are holes in the side.
Since then I played with the model. I have used every combination of Tx Alpha and Alpha Pr and specular setting and nothing changed, the holes were still there, no Translucency.
I then decided to try retexturing the carriage sides with the settings set for translucency 2 Alpha Pr 0. What I got was totally opaque windows after I exported. I tried this a number of times again with different settings and still got opaque windows.
I read in one of the post that the greyscale of the alpha layer in the ace file has to be a certain shade for translucency to happen so I was going to try this next.
I hope this info can be of help.
Mike.