Updated TS Engineer soon

A couple of extra options on the last tab.

1) Vertical offset for origin (-0.05 for MSTS, 0.0 for RS/MSTS2 etc)

2) Improved flange profile (and a lot more polys)

NOTE : Rim texturing can be achieved using the Ctrl+Alt face selection by material.

[img:3m9vdlxa]http://wwwnew.atomic-album.com/showPic.php/22531/wheelz4.jpg[/img:3m9vdlxa]

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