Unable to save texture p+� face (Resolved)

I’ll call it resolved then.

Have a project where I’m unable save the texture, to one face, the other face’s is saved ok….
I can export the project to RW, and as a 3DO-file, but when saved as 3DS-file, and then reopened, the texture is missing on one doublesided face…

Stig

It seams to have something with the mask file to do, when doing alpha-textures, if the problem arrises, and the texture-file is resaved, then the problem might disappear?
An example of a texture, that initially did the error, but after an edit didn’t, has been attached, I’m using ms-paint to create the texture-files in bmp-format

It’s probably a sorting issue. I am pretty sure there is nothing I can do about it.

If you have an example (with the texture applied), you could send it to <!– e –><a href="mailto:support2@amabilis.com">support2@amabilis.com</a><!– e –>. I’m behind on my emails because of the release of 8.2, but I should get to next week.

[BLOCKQUOTE class=’ip-ubbcode-quote’][div class=’ip-ubbcode-quote-title’]quote:[/div][div class=’ip-ubbcode-quote-content’]Originally posted by Amabilis Support:
It’s probably a sorting issue. I am pretty sure there is nothing I can do about it.

If you have an example (with the texture applied), you could send it to <!– e –><a href="mailto:support2@amabilis.com">support2@amabilis.com</a><!– e –>. I’m behind on my emails because of the release of 8.2, but I should get to next week. [/div][/BLOCKQUOTE]

The problem seams to solved in 8.2(1500)

Regards
Stig

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