August 5, 2003 at 12:00 pm /
This will be in 6.1.
Richard
This will be in 6.1.
Richard
Standard coordinate mode works find for texturing sides and ends of objects.
But if I want to apply a texture from above (e.g. locomotive cab roof) I currently have to use screen coordinate mode and uv edit or a shift rotate, texture and shift back.
Could we have the standard mode apply a vertical andquot;snapandquot; to texturing (along with the X-Z orientations) if the camera goes above or below 45 degrees to the horizontal.
I second this motion.
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