Snap problem

Objects do not snap to center. They snap to three edges (x,y,z). So this is expected behaviour. I must admit this is a bit odd for bones to do this, but the behaviour is consistent for all objects.

Richard

If you set object snap and point snap to 0.1, and set the grig origin to -5,0,-5, and then add a bone to the scene, you can’t position the bone to 0,0,0 – the closest you can get is -0.02,0,0. andnbsp;Is the a problem with the grid not being andquot;alignedandquot; relative to the origin of world coordinates?

3DC LP v6.0.1.1

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