smooth level 2 question

Not sure about the competition but…

If you have a model at auto smooth 1 and commit it and then turn on auto smooth 1 again then you will have the same number of faces as the model would of been if you had auto smoothed level 2 from the start but the control cage will be twice the detail. So for me it is silly to jump to autosmooth 2 – work at level 1 and get as much detail as you can then commit, then turn on auto smooth 1 again and work more detail if needed.

edit
Rats – I should of put this as a ‘top tip’ – then again I still might <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

thought I’d give the contest a shot. Not likely to win anything, but sokay, its been an interesting challenge to this point.

Question: when rendering, it wants to render the ‘real’ box construction along with the smooth level 2 surface. How do I turn the box lines off for rendering?

not quite sure what you are talking about, but if you are talking about the auto smothing bounding box, you ‘commit’ to the smoothing. this finalizes the smoothing, to me it compacts the smoothing and makes it a solid shape.
good luck, post what ever you make- it is worth a shot

-korben

cool. Let me anticipate here: once I commit smooth level 2, I won’t be able to access the bounding box thereafter, being the level 2 is now the ‘bounding box’? Is this correct?

I will post something later if I don’t botch it up too badly. Some of you guys blow me away with your tallent. Love this stuff. But there, if you don’t follow the big boys around, you never learn anything, which is 98% of the game to me.

Cheers
gmani

No, you can still reverse the process by deleting the smoothing operation afterwards.

that is very cool. I can see that. Lot to get used to, that’s why I’m still hanging on the newbie’s board.

Thanks Korbin, Thanks Bobirov!
gmani

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