sky box and bendybone for DBpro

So I figured that some sky boxes are not made in the same example as I posted here not to long ago.

You can achieve the same effect in DBpro, without the set object texture obj,3,1 with obj,2,0
the important thing is that your sky box is low enough as to not see the seems created in a horizon.

And on to the bendy bone… Here is an interesting .x object that has many scene groups. This was given out free to subscribers of the DBpro newsletter (can’t remember the issue).

I am not quite sure yet if dbpro supports deforming meshes as they did not a few years ago. but this definately seems to support it???

anyways,
cheers!!!!

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