Hi,
I think this is due to the new andquot;Oriented tools and operationsandquot; feature:
Start 3DC, drop in a cube 1/1/1. Set andquot;scale toandquot; to x=1,y=1;z=3; andnbsp;camera frame position set to 4/1/0, camera frame orientation to 0/0/0.
After applying the operation the results are different depending on the orientation you selected:
Screen: 1,477/1,453/2,209
All other: 1/1/3.
The proportions stay the same after applying a second andquot;scale toandquot;.
It is better to drop in a fresh cube now to reproduce what follows. Move the camera 45 degrees looking at the cube in -X direction (orientation 0/-90/0).
Now apply the andquot;scale toandquot; operation various times in different orientations. I get these results.
Standard orientation: first andquot;scale toandquot;: 3/1/1; andnbsp;second: 3/1/1; andnbsp;third and more:1/1/3
Screen: first scale to: 1,477/1,453/2,209; second: 3,023/1/0,928; third: 3,023/1/0,928
fourth: 2,114/1,249/1,992; five: 3,023/1/0,928 six: 3,023/1/0,928 andnbsp;seven: 2,114/1,25/1,992 some more changes, stays finally at the last values given.
World: 1/1/3, constant
Object: 1/1/3, constant
(3DC crashes while redoing the scale to operations, grrng)
Face: 1/1/3, constant
A suggestion: it would be nice to have a primary toolbar with a user-defined start-up configuration or if 3DC remembered the configuration of the last session (orientation mode, grid etc on/off).
Best regards
Klaus