May 23, 2002
at 12:00 pm /
#1653
Yeah, blitz does use .x and .md2 but they have just come up with a new format to fully exploit the features in blitz.
Going to start small, (ie. just get the model out) then work up, but I think there is more than a passing chance I’ll be sending an email or two andnbsp;
I’ll post my progress once I get chance t really get started
May 23, 2002
at 12:00 pm /
#14479
Hi !
Richard,
Blitz3d, have now its own scene file format (version 1.75). It should be very interesting to incorpore it in 3dc !!!
[img:14jjva3u]http://www.blitzbasic.com/[/img:14jjva3u]
<!– m –><a class="postlink" href="http://www.blitzbasic.com/">http://www.blitzbasic.com/</a><!– m –>
blitz3d is fantastic !
May 23, 2002
at 12:00 pm /
#14480
I’ve been looking throught the format, and am thinking of having a go at writing an export script, (just going through it, and the x exporter supplied to see if I’ll be able to).
Any help appreciated, (but I wouldn’t complain at an official version andnbsp; )
It would be a really great addition to 3DC, and Blitz.
(btw, just cut the gold disk for my first game published using B3D and 3DC… so I can really say I’d love to have native B3d support).
May 26, 2002
at 12:00 pm /
#14481
Hub:
Ok, this explains an email I got about Blitz3D that confused me. I had thought that Blitz3D use MD2 or X.
gakennedy:
Let me know if you run into anything you need help with. I don’t have a lot of spare time right now, but this sounds like a andquot;worthyandquot; project.
Richard
May 27, 2002
at 12:00 pm /
#14482
andnbsp;Hello Im the one who contacted Richard about the B3D New File formate,( unfortionatly My forum connection was messed up but working now)
andnbsp;I know Little about programing But will Shur would Love to see the Plugin and any thing I might be able to do to help Just ask
andnbsp; E mail me at andnbsp; andnbsp; andnbsp; andnbsp;awskyril22@aol.com
Thanks and good Luck
andnbsp; P.S Feels good to know now I got on this Forum….Didn’t know what I was missing…… <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>