Have I addressed this now? If not, let me know. For now, I’ll consider this resolved.
July 30, 2009 at 5:26 am /
July 30, 2009 at 5:26 am /
In GetValidation method:
If you set ValidSelectionType = CSGSelectUnknown
3DC still checks the min and max shape sub-selection values if they are set.
(Solution is not to set them in the first place)
July 31, 2009 at 4:09 pm /
I’m trying to think if there is a valid reason for this. I’ll have to hunt through my plug-ins to see.
July 31, 2009 at 4:39 pm /
Is this an old error? Say from the last preview? The final version doesn’t use this method anymore.
Now 3DC tells you what is selected and you respond if you can work on it or not via the number of valid min/max. (0,0 meaning you can’t)
July 31, 2009 at 4:42 pm /
Oh, maybe 3DC asks about what is valid for ‘CSGUnknown’? This means a mixed selection (lights, camera, shapes and/or groups).
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