Plug-in/Scripting Improvements Coming

As part of my upgrade of 3DC to Visual Studio 2005, I have had to re-organize the scripting/plug-in interface a bit. As I was doing this, I came across a good way to provide access to the full 3DC Scene Graph for plug-ins. This is something I have wanted to do for years. I haven’t finished implementing it yet, but it looks really promising.

I’m going to allow plug-ins to use both APIs for the forseeable future. I’ll also be simplifying the scripting interface a bit, and hopefully I’ll be able to provide some minor enhancements at the same time.

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