Optimize method

Sorry… I am way behind in updating. It’s coming. It’s a version number. It uses a different optimizing algorithm. I think version 300 produces better results. For example a face with points 0, 1, 0, 2 wasn’t caught by the old algorithm (andlt;300)

Hi Richard,

You seem to have missed a small update to the help file.

The 3DCObject.Optimize method now has 2 parameters, the first was the remove duplicate faces.
What does the second one do and what values are allowed?

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