February 13, 2008
at 2:59 am /
#4094
Thank you for helping,
i have solve the problem with the soft shadows.
Shader: BlendATexDiff
Bitmap: TGA with Alpa chanell
Image: ‘fuzzy’ dark
Alpha chanell: Grey scale
Custom material field: Translucency
Kind Reegards
Christian
February 13, 2008
at 2:59 am /
#23904
First of all, Hello
and sorry for my poor English.
If my posts are impolite, it is because it.
But I do not understand two things:
The shadows under the Wagon and the Automatic numbering.
I understand how it works but, I do not understand how it works in 3DC.
Regards from Austria.
cri