November 19, 2010 at 2:25 pm /
Drop a cube in the scene.
Click on any one of X, Y or Z constraint button.
Set to object coordinates mode.
Select a face.
The face move is not constraint.
Drop a cube in the scene.
Click on any one of X, Y or Z constraint button.
Set to object coordinates mode.
Select a face.
The face move is not constraint.
Yes, I can confirm this. I just wonder if there is a reason for it. But, I can’t imagine a good reason.
The problem is also with points and edges.
I have this fixed for the next release.
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