No XYZ constraints in object co-ordinate mode (resolved)

Drop a cube in the scene.

Click on any one of X, Y or Z constraint button.

Set to object coordinates mode.

Select a face.

The face move is not constraint.

Yes, I can confirm this. I just wonder if there is a reason for it. But, I can’t imagine a good reason.

The problem is also with points and edges.

I have this fixed for the next release.

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