November 2, 2007
at 8:13 am /
#898
I’d used the ‘weld to range’ plug-in, but for some reason it would never pick up the offending polys (presumably caused by using a Boolean cut).
From what I remember, the polys had a size of 0. Could this be why the ‘weld to range’ plug-in didn’t pick them up?
Kevin
November 2, 2007
at 8:13 am /
#10406
Another script to Mirror groups and sub-groups
The cylinder is a child of the cube, which is a child of the sphere.
The cube and cylinder groups are both rotated.
I selected the cube on the left and ran the script.
[img:2va0upob]http://amabilis.com/groupee_files/attachments/4/2/7/42710796241/42710796241_mirror.jpg?ts=472B3E88andkey=6351EF16BA7E433301D7D6EA4D8D5300andreferrer=http%3A%2F%2Famabilis.com%2Feve%2Fforums%2Fa%2Fga%2Ful%2F52710796241%2Fmirror.jpg[/img:2va0upob]
November 2, 2007
at 8:16 am /
#10407
Here’s the script
3DC 6.6.5 or 7.0+ only
Copy the file into the scripts folder.
November 2, 2007
at 2:39 pm /
#10408
Thanks Paul, this is going to be most useful <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>
In your Shape fixer program, you have an option to show very small polys (by ‘raising’ them up). Is there any chance that a plugin could be written for 3DC to do the same thing? I always seem to end up with a couple in my models, and actually tracking them down can be very difficult.
Cheers,
Kevin
November 2, 2007
at 3:23 pm /
#10409
Kevin – the Weld to Range Plugin should do the job for you.
Select the Hierarchy from the main group and run the plugin with a value of 0.002 (2mm)
November 2, 2007
at 3:52 pm /
#10410
There are one or two bugs with the last one I posted – this works better for more complex shapes.