Mirror Function – Perfect Symetry

It’s kind of tough to guess what the problem is. You could send me a file you are having troubles mirroring (<!– e –><a href="mailto:submissions@amabilis.com">submissions@amabilis.com</a><!– e –>) and I could check to see if it is a bug.

Richard

When creating an object from a primitive, it inevitably has some flaw from a symetry perspective (due to the operator error, not 3DC). andnbsp;To resolve this I have been attempting to drop a cube over half of the object, subtracting it, then apply the mirror function. andnbsp;This creates a single object with two mirrored halves that I can’t fuse together. andnbsp;To resolve this, I now begin by duplicating the object, perform the subtraction on opposite sides for the two copies, then weld the two halves together. andnbsp;Unfortunately, I get poor results that require extensive point editing to resolve. andnbsp;Is there a better way to create an object with perfect symetry?

Thanks,

Ken

The Mirror operation should merge them together, but may not if for some reason there is a point or two that is not exactly aligned along the flat section. One thing that you could do to improve this is to use the andquot;Equalizeandquot; operation on the points along the flat section. Just select the points and then right-click on one of the selected points and pick andquot;Equalize-]axisandquot; (you’ll need to pick the axis to equalize along)

Richard

I did as suggested but am still left with a small gap between the mirrored and original side. andnbsp;I experement with less complicated objects and it certainly does work. andnbsp;I will focus on being more precise in the original modeling effort.

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