<!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>Thank you, Ill try it
April 30, 2007 at 5:17 am /
April 30, 2007 at 5:17 am /
Hello <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>
I have in my models a very good transparency.
Now I want to get sometime less transparency (like in a dirty window)
Have I to change the black in a more ‘gray-black’ in the Alpha channel in Paintshop or
can I change something (but what ?) in 3DC ?
Thank you for the answer. <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>
April 30, 2007 at 5:33 am /
For MSTS models, the answer is both.
Change the Alpha channel to grey-black in paintshop and set the Translucency value to 2 in the 3DC material settings before you apply the texture.
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