Inverted .tga mask with 4.23

Pretty weird. I tried the same thing and it worked perfectly. Right from 3DC to MSTS. Could there be a difference between versions of MSTS? I wonder.

Can you try the sscotsman04.tga file that comes in the samples folder and see what you get with 3DC? Is it inverted?

Richard

The addition of support for .tga files, putting the mask from the alpha channel automatically into the translucency mask is a great boon, except for the fact that it gets inverted and I end up trying to paint and build up a mostly invisible model. The model builds OK, and exports to MSTS and looks great in there though. Are you going to either take out the inversion, or maybe make it optional?

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