import/export

you missed the smile from the end of my quote.. <!– s;) –><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink" /><!– s;) –>

Sly

Have you set up the right info for the bogies? <!– s;) –><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink" /><!– s;) –>

The IGS format is essentially one object per group. There is nothing in the IGS format that would allow the preservation of object names. So, any model imported from IGS will produce an object name of ‘object’. It’s not critical since it is the group names (or custom group field values) that matter.

Unfortunatley I don’t know the answer to why the wagon disappears. I know the process up until the asset editor, but no further.

Hi Peter

I too have had many problems… here’s how I worked around them

Export your wagon model from 3DC
Copy the IGS file into the example wagon and rename it as the original example igs (backup tho)
Run it it through… go to the game and you should see your wagon when you select example wagon..

Now copy and replace the bogies in example wagon with your own flavor.. if it still works all well and good if not compare the example and your own bogie files

Once you get it up on its own bogies you can Put in the name you want displayed in… its the one that starts ‘english’ that is used

And you’re all done and dusted <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

PS you must also copy your textures over to example wagon textures folder..

If its a standard wheel base type wagon.. just paste your Geopcdx file into a similar ‘default’ wagon, rename as per the original and put your texures in its folder..

should work straight away

Hope it helps

Sly

[BLOCKQUOTE class=’ip-ubbcode-quote’][div class=’ip-ubbcode-quote-title’]quote:[/div][div class=’ip-ubbcode-quote-content’]And you’re all done and dusted [/div][/BLOCKQUOTE]
Except the fact that the value of mass. front pivot, rear pivot and so on aren’t all the same for all the wagon of the world <!– s;) –><img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink" /><!– s;) –>

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