‘Cascading’ animation

Well darn! Too bad though, it would have looked great in the sim. On to plan andquot;Bandquot;. andnbsp; ::) Thanks for the rapid reply; at least I know not to pursue it any longer.

I have an animation question. I want to make an animated waterfall for Train-Sim. I made a flat poly and put a alpha texture on it. I used the animation tool and moved the texture down the poly in succession. When I hit the play button, it works fantastically. However, I cannot seem to get it exported to TS. Though this isn’t really a TS question, more like a animation one. Can this be done? It works when I hit the play button. I have made cylinders with the same texture with some degree of success, but not as good as a andquot;cascadingandquot; affect. Any help would be appreciated.

You won’t be able to export this to Train Simulator. MSTS only supports object position and object orientation animations, but does not support texture coordinate animation, skeletal animation, point animation, material animation etc.

Richard

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