Are solid objects possible?

I don’t think this is possible in 3dc. But it would be very cool though.

Is it possible to define an object as being solid so that if another object collides with it in an animation it bounces off or conforms to the encountered surface. andnbsp;I’m trying to animate a sailboat and would like to be able to have the sails move in the andquot;windandquot; but want to prevent them from intersecting each other. andnbsp;Actually, in this case I’d like the sails to wrap around the solid object they hit in the animation (a mast, spar, or rope). andnbsp;Any ideas?

Thanks,

Ken

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