Animation Texture Mistake ???

THANK YOU – Sir !!!
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All,

I inadvertently textured an object while in the animation mode… I can’t seem to delete the two texture items in the animation mode ??? Every time I hit the timeline ‘X’ – it states a minimum of one key frame must remain… How do I clear the two texture paint buckets (EccNut2S) without messing up the animation sequence ???

I even tried the big RED ‘X’ and that doesn’t clear it either… All the animations go away – but – I still have those two texture change line items below…

H-E-L-P !!!
<!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

Thanks…

[img:1zywlfg4]http&#58;//img&#46;photobucket&#46;com/albums/v304/scottb613/TS/trouble1&#46;jpg[/img:1zywlfg4]

Regards,
Scott

Hi Scott,

You need to delete it from the object layers option when you are in animation mode.

This may help:
[img:1cwnq9fs]http&#58;//amabilis&#46;com/forumattachments/a/ga/ul/360104543/3dcanim&#46;jpg[/img:1cwnq9fs]

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