3DC 8.2 V1600 – Equalize

Morn’n Folks,

One big benefit to upgrading to 8.2 is the ability to perform operations across more than one object – such as "weld"… We really need this feature to carry over to "equalize" as well… On may occasion – I’ve found myself wanting to stack points on a plane from several different objects with no way to do it… Equalize seems like the logical operation but it only works on a single object…

Question on the existing "Equalize"… What determines the plane the points are stacked on now ??? Is it the first point selected – the last point selected – an average – or – some arbitrary number ???

Regards,
Scott

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