July 30, 2002
at 12:00 pm /
#13196
It looks like it is no longer necessary to re-crease after using the Normalize Groups plug-in. I’ve removed that requirement from the documentation.
Note that you can re-crease all objects en-mass (sp?) using 5.7a’s Crease All plug-in.
And no, you can’t normalize an individual group. (though you can manually by shifting it).
Richard
July 30, 2002
at 12:00 pm /
#13197
Ok, it wouldn’t really be an issue then, if it doesn’t uncrease.
July 30, 2002
at 12:00 pm /
#13198
You’re not going to believe this. The answer is… Crease It!. Really. <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –>
Kevin was kind enough to lend me his model and I found out something interesting. I did some experimenting with the Reduce operation and it appears that if an object is made to appear very smooth (via the Crease operation <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt="" title="Smile" /><!– s:) –> ) it reduces much better. Once I made the object appear as smooth as possible using the Crease operation it reduced properly. I think the algorithm attempts to retain the blockiness/smoothness of the object. In Kevin’s case the object had many creases so the algorithm attempted to retain the blockiness while reducing the number of points/faces. When it is smooth it tries to retain the smoothness. Pretty clever really (I didn’t write it so I can take no credit).
This doesn’t answer the question about Ian’s models but it is a start. (Ian if you send me your models you are having problems with I can have a look at them).
Richard