optimised distance levels of detail

Yes. It really is doing that much work. andnbsp;:) But it could also be failing. Go watch your favourite TV show and then come back. If it is still running, then it probably failed.


I have had this happen a couple of times now …

When exporting multiple levels of detail, even on a simple model with a single texture it runs for 5 mins on a 1 gig machine before I kill it – it it really doing that much work?
should I just leave it to run?


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