TrainGlass.fx reflections

It turns out that the model displays correctly in the night mode of the Asset Editor, so I am assuming that the reason it does not display correctly in the day mode may be the fault of my inexpensive video card.


I have followed the examples in this post (<!– m –><a class="postlink" href=""> … #937106043</a><!– m –>) concerning the trainglass.fx shaders to the letter, and I can not get any reflection in my glass at all. I can’t figure out what I am missing.

I would appreciate a response from some one who has been succesful in getting reflective properties to appear in their window objects when using the TrainGlass.fx shader.

This is what RS says I should get:

This is what I do get (no reflections):

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