Piping script?

Two things:

1) You’ve found a bug. When in face/point mode and a face is selected a drag and drop of the extrude tool causes a crash.
2) It would be nice if you could select a source face for the extrude tool, but you can’t. You will need to define a source with the extrude tool.

Richard

Has anyone done a andquot;pipingandquot; script that would produce pipe runs? For example, in pseudo code:

/* assume active object is a face */
Extrude along face normal by 2
/* would have to set up how many segments per andquot;turnandquot; */
Make elbow of 90 degrees using radius of 3
Extrude along (new) face normal by 4

This would be very useful for an industrial model I’m working on.

Or is there an easy way to do pipe runs that I’ve missed?

Deanville

Thanks for the correction Richard, I can certainly attest that using the Extrude Op is tedious. I’ll dig into the Object Building Tool asap, it is probably exactly what I need. As usual, 3DC capabilities outstrip my ability to learn them.

Thanks again,

Deanville

Actually, I meant the extrude andquot;object building toolandquot; rather than the extrude andquot;operationandquot;. They both do the same thing basically, but the object building tool allows you to define a path and a source. I think that using the Extrude Operation for this would be time consuming and not particularly productive.

Richard

It looks like it could, but I obviously don’t know how to use it as well as you! I have tried rotating the end face of a pipe and then extruding a little bit, rotating the face again, extruding… but that is laborious and I don’t think you produced that smooth sample that way…. I’ll go look at the extrude description/help again as well as any pointers you may have to offer.

Thanks for the reply,

Deanville

I don’t have a piping script, but would the extrude tool not do this for you?

Richard

Looks good!

Richard,
I have used the regular extrude tool without any problem.
I decided to try the build object extrude tool. andnbsp;

1) Placed a cylinder primitive in the scene
1) Selected a face on the end of the cylinder as a source plane
2) Selected the build object extrude tool and dragged it into the scene
3) 3DC crashed.

Am I selecting the source plane correctly? andnbsp;Am I doing this in the correct order? andnbsp;The overview in the help does not explain the process of selecting a source plane. andnbsp;I find the help explains the objective of the tool but not the first steps. Is there a manual we need to purchase to find out how to initiate these operations. andnbsp;

You must be logged in to reply in this thread.