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Junior Member
Posted
The reason that I knew about 3d Canvas was because I followed the link from the Dark Basic web site to the amabilis site. However, now that I've purchased both Dark Basic and 3d Canvas, I'm not seeing much talk about using these two programs in conjunction with each other. My main reason for using 3d Canvas is to use it as a development tool with the compiler.

Can we have a DarkBasic compatable mode in 3d Canvas that will only allow my work to be compatable with Dark Basic and Dark Basic Pro?

Maybe a little script that turns off uncompatible functions and an exporter module that creates objects that are properly built for the DB DB/Pro importer modules?
 
Posts: 87 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
<Alex>
Posted
hi BH,

Darkbasic imports the DirectX 7 format, so any hierarchy X model exported from Canvas works fine with DB. You can find a hierarchy tutorial for game development SDKs in the user tutorials section of the Amabilis site.


bye Smile, Alex

p.s. welcome to Canvas !
 
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Junior Member
Posted Hide Post
This is how I found Canvas.
I wish I'd chosen a more compatible modeller now. Since day 1 I've had nothing but compatiblility problems with .x animations, texture wraps, and now.. in DB Pro I'm not able to load a boned model.
Mike of the DB team says it's the exporter that's not doing it's job properly, as there's nothing wrong with DB Pro.
???
 
Posts: 59 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Posted Hide Post
It's possible that Mike is wrong, or it could be that he hasn't looked at version 5.6's export. Check the DirectX viewer available with the DirectX SDK.

BTW, 3D Canvas is a native "X" modeller. I would be very skeptical if you could find one that is more compatible with the X format since internally 3D Canvas uses the "X" format (Direct3D Retained Mode) as its storage structure.

Richard
 
Posts: 2378 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
Posted Hide Post
Thanks for the FYI.
You maybe right, the problems I've had with DB in the past, others don't seem to have them though.
I will let Mike know about what you've said, DB Pro is still in development so hopfully he can resolve this if you are sure there's nothing wrong with 3DCanvas. (Unless it's just my copy which is screwed up somehow)

The Direct X SDK? - Please tell me about this, I've not heard of it. If I can load it into this then surely I can at least proove where the problem lies.
Thanks for your help.
 
Posts: 59 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
Posted Hide Post
After using Dark Basic for a while, I've noticed that my computer crashes after I've compiled and run a couple of different programs quickly. I'm sure that Dark Basic isn't perfect as Mike seems to be suggesting. However, bug squashing is a large part of the software development process.

Not to get into a flame session or anything, but I've noticed that blitz basic is much more stable on my computer system. I think I've only crashed it about 3 times, where as I crash dark basic on a regular basis.

My suggestion is wait until DB Pro has been tried and tested for a while, stability issues will most likely be a source of frustration for early users.

Good luck with your efforts D_Akuma,

Ben
 
Posts: 87 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Alan
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D_Akuma

You might find what you are after at -

http://msdn.microsoft.com/downloads

under the "graphics and multimedia" / "direct x" menus
 
Posts: 1068 | Location: Anglesey | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
Posted Hide Post
Many thanks.
I've heard that Blitz is more stable, but then it's more expensive and I've no interest in learning it right now, I just want the problem I'm having to be fixed.
Mike sounded like he was pretty sure of his system being alright, and I have had the odd crash in Canvas when exporting. The Ming model won't export at all.
Oh well, I'm off to try that SDK thing, and I'll let you know.
Cheers.
 
Posts: 59 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Alan
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:-[ sorry - I just did a quick searh and that is where I was pointed ....

I take it you have seen Richards comments in another post about mview ? (hope what yoe need is somewhere in your downloads)

Alan
 
Posts: 1068 | Location: Anglesey | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
Posted Hide Post
Heh! ;D
I was trying hard to delete my post after Richard answered the question on another thread, to save wasting peoples' time.
Didn't quite get it quick enough! -Darn. :Smile
 
Posts: 59 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Newcomer
Posted Hide Post
dont forget any DB users that www.cazzer.com is a great blend of DB and canvas in a tutorial for human modelling Smile
 
Posts: 43 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
Posted Hide Post
Hey, is that the same indi from the DB forums?
-Hi, if so.
Thanx 4 the link, Wink although it's only for jointed models, and I've done away with them now DBPro is on the horizon. 8)
 
Posts: 59 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Newcomer
Posted Hide Post
Hi Indi... Nice seeing ya here. Big Grin

Well, I have found that 3D Canvas is better than Milkshape, and I have never had a prob with saving in 'X' format, so it could be your system.

Iceman
 
Posts: 26 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Newcomer
Posted Hide Post
yup its the same allbeit a little late for my reply.

I must visit here more often.
 
Posts: 43 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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