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3D Canvas .X to B3D (blitz) file converter. V1.01|
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Newcomer |
Well for all of you here that use 3D Canvas with Blitz here is a file converter that will get our 3D Canvas models into Blitzes own B3D file format.
STK DX8 to B3D file converter will support........ .X Object .X file .X hierarchy w/bones or object animations. The only thing that is not supported yet is saving Boned meshes with (Root Group Animations). There is a .html Help Doc included to help you get going and a few .X models to try it out. You can get it here....... http://blitz.idigicon.com/filesystem_download.asp?NickName=Stickman&ProjectName=STK_DX8_to_B3D_file_Converter&Filename=DX8-to-B3D.zip |
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Member |
Thanks for this - downloading now.
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Newcomer |
Working on this trouble with Root Group Animations when saving a boned mesh.
At this time Im most certain that its caused by a Bone being used as the Root Node of the Model and not the Mesh. I Emailed Mark Sibly and asked him for a positive answer on this question,waiting for reply. Im not sure I can fix this as for as far as I can tell the B3D file format dose not support a Bone as the Root Node. If this is true,As a tempory fix,Ill proboly make some kind of basic tutorial as to how a mesh should be created with bones so it can fit into or work with the B3D file format. To the best of my knowledge my converter as far as I know is duplicating the .X file to B3D exactly as it was origanally saved from 3D Canvas. This dosn't mean Im not going to give it a good hard try to fix this so that we don't need to have a guide line to fallow in order to create a B3D Model ( that would not be favorable to me at all ), as for I have come this close , it would be folish of me to close my hands on this and call it quits. Be Talking to Ya Kyril... |
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3D Canvas Community
3D Canvas Discussion Forums
Game Development
3D Canvas .X to B3D (blitz) file converter. V1.01
