Amabilis Software    3D Canvas Community    3D Canvas Discussion Forums  Hop To Forum Categories  Game Development    3D Canvas .X to B3D (blitz) file converter. V1.01
Go
New
Find
Notify
Tools
Reply
  
-star Rating Rate It!  Login/Join 
Newcomer
Posted
Well for all of you here that use 3D Canvas with Blitz here is a file converter that will get our 3D Canvas models into Blitzes own B3D file format.

STK DX8 to B3D file converter will support........
.X Object
.X file
.X hierarchy w/bones or object animations.

The only thing that is not supported yet is saving Boned meshes with (Root Group Animations).

There is a .html Help Doc included to help you get going and a few .X models to try it out.

You can get it here.......

http://blitz.idigicon.com/filesystem_download.asp?NickName=Stickman&ProjectName=STK_DX8_to_B3D_file_Converter&Filename=DX8-to-B3D.zip

 
Posts: 47 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
Picture of Alan
Posted Hide Post
Thanks for this - downloading now.
 
Posts: 1068 | Location: Anglesey | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Newcomer
Posted Hide Post
Working on this trouble with Root Group Animations when saving a boned mesh.

At this time Im most certain that its caused by a Bone being used as the Root Node of the Model and not the Mesh.

I Emailed Mark Sibly and asked him for a positive answer on this question,waiting for reply.

Im not sure I can fix this as for as far as I can tell the B3D file format dose not support a Bone as the Root Node.

If this is true,As a tempory fix,Ill proboly make some kind of basic tutorial as to how a mesh should be created with bones so it can fit into or work with the B3D file format.

To the best of my knowledge my converter as far as I know is duplicating the .X file to B3D exactly as it was origanally saved from 3D Canvas.

This dosn't mean Im not going to give it a good hard try to fix this so that we don't need to have a guide line to fallow in order to create a B3D Model ( that would not be favorable to me at all ), as for I have come this close , it would be folish of me to close my hands on this and call it quits.

Be Talking to Ya
Kyril...
 
Posts: 47 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community  
 

Amabilis Software    3D Canvas Community    3D Canvas Discussion Forums  Hop To Forum Categories  Game Development    3D Canvas .X to B3D (blitz) file converter. V1.01

© Amabilis Software 2003-2007