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Help with lighting problem|
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Junior Member |
I am modeling a locomotive cabview in 3DC, and want to
render it with POV, but I'm having a problem with the render. I get my lights set up with the scene the way I want, so I'm getting the reflections, the shinning metal edges, ect. But when I render the scene in POV, it comes out very dull, there is no shinning metal edges, it's just kind of flat and dark. I have gone as far as putting 8-10 lights in the scene to get things brightened up in POV, but then everything is to washed out... Is anyone else having these problems, or am I doing something wrong here? Thanks Patrick |
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Member |
It probably would help to attach a picture.
Richard |
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Junior Member |
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Member |
Are your lights inside the cab? If not the light may not be getting in.
Richard |
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Junior Member |
Yes, I put the lights inside the cab. I end up making things
so bright in 3DC, that I can't tell what I'm doing, but if I don't, it comes out very dark in POV... Patrick |
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Member |
Two things:
1) Re-crease your interior objects. 2) Check your materials. If they are considerably different than default settings for Ambient/Diffuse then that could be the cause. Richard |
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Junior Member |
Okay, a couple of things to ask, and also tell...
I rebuilt the cabview, and did a couple of things. The first cabview (previous screen shots) was not centered on the x,y,z center line. I rebuilt the cab, started with a freash scene, so everything was set to default. I got my scene so it looked good to my eye balls in 3DC. I ended up with: 3 directional lights, and 2 point lights. Everything looked pretty good as a starter scene. So I exported the scene to POV, and rendered. Now, the scene in POV was just the opposite. It was so overly bright, I couldn't make out what was what. So, here's the info I found after some investigating the .pov file. At the very end of the file, where I should have my 5 light sources, there was over 70 different light sources. I deleted all but a few, and then my scene started to look right. I played around awhile with deleting different light sources untill I had something close to my 3DC scene view. Here's one question: Is this a bug in 3DC? If I have 5 light sources in 3DC, should'nt I also have 5 light sources in Pov-Ray? I will ask my other questions in a different thread.... Thanks Patrick |
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Member |
Light sources are not necessarily 1 to 1. If you used an area light you will get many lights in POVRay.
Richard |
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Junior Member |
Okay, Thanks
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3D Canvas Community
3D Canvas Discussion Forums
POVRay and BMRT Renderers
Help with lighting problem
