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Peter,
Sorry I'll do a small tut for the pipes and handrails. Nice job with the extruded scene The whole thing is made much simpler by making sure you have the faces laid out to take the textures on the basic cube you start with. Re Giles...I've had this happen with .x files with earlier versions of 3DC. Which version of 3DC are you using? I'm using 7.0.2.2 and don't have any problems exporting .x files other than the way materials are named. Are you exporting the model from 3DC as a DirectX Object rather than using the File menu and Export>>>Direct x. To export from 3DC as a DirectX Object... 1)Right click on the model. 2)From the drop down menu choose Export>>>DirectX Object. I convert my .x files first to .b3d file format before loading into Giles. The converter only runs in Blitz, as well as converting to .b3d it also recalculates the normals. I'll mail it to you with the recovery deck demo with instructions. Bazza This message has been edited. Last edited by: Bazza, Mrs Bazza says "just keep taking the tablets dear, and everything will be OK" |
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Bazza,
I tried the second export method - the only difference in the x files was the naming of the mesh "mesh-13" instead of "Cube". The end result in Gile[s] was the same - no object visible but all the materials are there ok. I'll purchase Gile[s] and see if that makes a difference. The Recovery Deck Demo is awesome - a great inspiration to all us wannabees! Thank you for being prepared to share it. Peter |
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Which version of 3DC are you using?
Pleased you liked the demo. Bazza Mrs Bazza says "just keep taking the tablets dear, and everything will be OK" |
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Newcomer |
7.0.2.2
Thanks for sending the converter - will give that a try. |
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