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Newcomer |
How is the skeliton movement controlled so that the movement only occurs in the YZ axis or the XY axis? When I try to control these movements using the "Object Properties" Window I still get movement in the axis I don't want and not in the Axis I do want.
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Member |
this tutorial helped me out a lot..just take your time and go through it slow if your like me you get in a hurry and miss important stuff.
skeletal animation hope this helps, pirate thanks, Pirate |
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Member |
Is it a standard 3DC skelton you are using...if so try this....
On the top toolbar select Edit using object coordinates. Select the bone you want to rotate, position the mouse curser over the green pointer on the Move/Scale/Rotate gizmo bottom right hand corner of the display, hold down the left mouse button and move the mouse left or right...the bone should rotate around it's y axis only. Same goes for the x and z axis on the Move/Scale/Rotate gizmo. Bazza Mrs Bazza says "just keep taking the tablets dear, and everything will be OK" |
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Member |
thanks bazaa, this has helped me fix one of my older models that i couldn't figure out. is there anything you don't know about 3dc...you rock!!
pirate thanks, Pirate |
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Member |
It is great quick tips like these that I would like to consolidate and write up for the wiki (attributing to their authors of course ^_^)
Butterpaw I try to take one day at a time, but sometimes they all gang up on me at once! |
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