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I am reskinning a diesel and have gotten quite a ways just with the TGAtool. I have a problem where the new railway logo splits across 2 TGAs. I have gotten the TGAs loaded into 3DGr Pro as textures, but how do I get the S file loaded to pull all the pieces together?
 
Posts: 1 | Registered: Thu February 26 2004Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by DieselDave:
I am reskinning a diesel and have gotten quite a ways just with the TGAtool. I have a problem where the new railway logo splits across 2 TGAs. I have gotten the TGAs loaded into 3DGr Pro as textures, but how do I get the S file loaded to pull all the pieces together?


Unless you have the source 3D Canvas or .3DS file then you will not be able to re-texture the shape file this way. What you are talking about is decompiling a shape file into it's native format, which should not be done.

To re-skin an engine see the following links for procedures of what to do.
http://www.railpage.org.au/forums/viewtopic.php?t=5243

and

http://www.uktrainsim.com/index2.php?form_reader=texturing1&CUTHERE=6ebbe6f8e56c93364dedaa671674dc14
Smile
 
Posts: 403 | Location: Devonport,Tasmania,Australia | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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