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Microsoft Train Simulator
Steam and Wiper Arm Animation|
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Junior Member |
Hi...
I posted this over in the 3DTrains forum - but - I thought it may work better here... It seems that the steam market plays better on the "other" I am trying to use the "Wiper Arm" animation to animate my bell on a steam locomotive and here is what I have done... Well I played around with this last night... I easily animated the bell in 3DC - ran the animation test and it worked like a champ... It looked really good... However - when I loaded it into MSTS - no joy... I named a single group for the animated portions of the bell as "WiperArmLeft1" and I created the animation on the "X" axis... I exported and loaded to MSTS... In MSTS I hit "v" and nothing happened... Does anyone know for a fact if the wiper animation works on Steam Locos ? I animated on the "X" axis - most wipers are probably done on the "Z" axis... Could the axis I chose to animate possible affect this working in MSTS ??? I used the same 16 Key Frames that are associated with the Piston Rod and Connecting Rod animations... If I get the wipers to work - would the speed of the wipers be directly linked to how fast the locomotive was going ??? Thanks... Scott |
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I think you will find wipers only work with Diesels and Electric locos.
Similarly pantographs only work with electrics. Paul |
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3D Canvas Community
3D Canvas Discussion Forums
Microsoft Train Simulator
Steam and Wiper Arm Animation
