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Richard,

I'm getting a crash and #340 error message every time I try and double click on a primitive to try and change it's properties.

Kevin
 
Posts: 184 | Registered: Fri November 07 2003Edit or Delete MessageReport This Post
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Cannot compile Operations for 7.1.1.3
"User defined type not defined" on

Implements Operation
 
Posts: 1066 | Location: Surrey, UK | Registered: Fri November 07 2003Edit or Delete MessageReport This Post
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Kevin,

I'll have a look later today.

Paul,

Sorry, I totally forgot. You need to refer to capplier.dll (3D Canvas Applier) not 3dcanvas.exe now.
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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I have installed on my systm with one error
#1931
also a got the same error #35601 as Genesis_Man

My systen
Xp 2002 servicepack 2
intel 4 cpu 2.60Ghz
clockspeed 2.61Ghz 1,00G
I have export one model tot Trainz with succes
I will inform you with futher test
 
Posts: 122 | Location: Belgium ,Europe | Registered: Fri November 07 2003Edit or Delete MessageReport This Post
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Also got the 35601 when grouping objects.

Plus "Progress bar failure (2)" message when running File/Compress
 
Posts: 1066 | Location: Surrey, UK | Registered: Fri November 07 2003Edit or Delete MessageReport This Post
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quote:
#340 error

Same problem here.

quote:
Also got the 35601 when grouping objects.
I have it when i do a reverse of a merge.

If i select all the points of a face and i drag them to a new position, the yellow line around the object remain fixed to the old position.


The animation camera is now impossible to be used with orthographic views?
 
Posts: 85 | Registered: Fri November 17 2006Edit or Delete MessageReport This Post
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Yes, all of these errors make sense based on the changes I made.

So now I'm off to fix them...

Bremen,

The animation camera could never be used with th orthographic views. If you could, then it was a bug and it's now fixed. Smile
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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The list:

o) Error #35601 when deleting a merged layer
*** Fixed - this also happened with undo
o) Error #35601 when deleting an object that had a boolean operation
*** Fixed
o) Error #340 when double-clicking a primitive
*** Fixed
o) Error #1931 on installation
***Frans, can you tell me what specifically the error said? It should say something about what it couldn't replace
o) Error #35601 when grouping objects
*** I couldn't reproduce this. Grouping worked fine. It was unmerging that I had problems with.
o) Moving all the points of a face does not update bounding box.
*** Could you give me more details? I couldn't tell what you meant from the picture.

This message has been edited. Last edited by: Amabilis Support,
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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Beta 3 is now available. I have updated the original post in this thread to include a link to updated files.

This message has been edited. Last edited by: Amabilis Support,
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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quote:
o) Moving all the points of a face does not update bounding box.
*** Could you give me more details? I couldn't tell what you meant from the picture.

I have done a ties with a cube primitive, added and merged some other small objects to it and i have saved/exported it for RS.
After that i have selected with the selection tool one side of the base and i have dragged it to reduce the size of the ties to suite a narrow gauge track. The bounding box remain the same as before the drag. The cube is 1.6meter long but the BB says 2.1m, that was the old size before the selection Smile

It isn't a big problem because i can use the shape into RS without problems... it's only strange Big Grin

quote:
The animation camera could never be used with th orthographic views. If you could, then it was a bug and it's now fixed. Smile
Ok. Smile
 
Posts: 85 | Registered: Fri November 17 2006Edit or Delete MessageReport This Post
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Thanks Richard for the fix in beta2.

Is it normal to have the message: X layers were disabled .... after removing or unchecked a Material Update layer?


Robert
 
Posts: 84 | Location: St-Hyacinthe, Quebec | Registered: Sun April 22 2007Edit or Delete MessageReport This Post
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Bremen,

I'll have a look.

Genesis_Man,

It definitely can happen. Changing the material on a selection of faces (or even an entire objects) can change the number of points which means the points for the operations that follow are no longer in the same order to be re-applied.

Thinking about it, with recent 3DC improvements may be possible for me to make it so this doesn't happen anymore, or happens less often, I'll add it to my list.

This message has been edited. Last edited by: Amabilis Support,
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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I did not change the material, I only unchecked a material update layer who was adding only a LoftTexDiff.fx shader to the two objects.
This is the top layer of the object.

Never happened before on previous versions.

I can send a sample if you need it.


Robert
 
Posts: 84 | Location: St-Hyacinthe, Quebec | Registered: Sun April 22 2007Edit or Delete MessageReport This Post
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Richard,
Just installed the new .exe and can confirm that "my problem" was solved.

Also railsim shadows and specular effects seem to work ok as well Smile

Cheers,
Kevin
 
Posts: 184 | Registered: Fri November 07 2003Edit or Delete MessageReport This Post
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Robert,

I think it's pretty complicated as to detrmining when it happens/doesn't happen. It's possible that there is a new bug, but I don't recall anything in the changes I made that would have caused it.

Anyone else find this occurring more frequently than in the past?

Kevin,

Good to hear.

Bremen,

I just can't figure out how to reproduce that. Can you explain to me in detail starting with dropping a cube on a scene, what you click, in which view, etc. Thanks.
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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Robert,

You could be right. I had something odd happen too. I'm looking into it.
 
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Yes, you were right Robert, there was a new problem.
 
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I have a new update to cure the problem Robert identified:

3D Canvas 7.1.1.3 Beta 3 Updates

It includes an updated 3D Canvas executable and Material operation. The contents of this compressed folder need to be copied to "Program Files\3D Canvas 7". If asked to replace folders or files, say "yes".
 
Posts: 1412 | Registered: Thu November 06 2003Edit or Delete MessageReport This Post
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quote:
Originally posted by Amabilis Support:
The list:


***Frans, can you tell me what specifically the error said? It should say something about what it couldn't replace
.
See you mailbox Smile
 
Posts: 122 | Location: Belgium ,Europe | Registered: Fri November 07 2003Edit or Delete MessageReport This Post
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quote:
Originally posted by Amabilis Support:
I have a new update to cure the problem Robert identified


Oups!, apply material in Object Layers now of Unknown type.
Lost of one texture due to destructive change by unchecking the first now Unknown Layer.

Back to previous material.dll.


Robert
 
Posts: 84 | Location: St-Hyacinthe, Quebec | Registered: Sun April 22 2007Edit or Delete MessageReport This Post
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