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Junior Member
Posted
I have been trying to export a simple bridge deck to rail simulator all day. All seems to go well until I press the preview window then I get Bill Gates Send,dont send window
I am running win xp sp 2 and using the latest 3dcanvas I downloaded friday. Any suggestions
I am also running Rail Simulator in window mode
 
Posts: 72 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
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I am still working on trying to export this item
Instead of pressing the review button when I finished exporting I closed down the Asset Editor.Run the rail Simulator.Pressed the object filter button and the name showed up under bridges.I click on the name and all I get is a gizmo..Any suggestions as to what my problem is.
 
Posts: 72 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
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I am just about ready to put this simulator up on the shelf and go back to MSTS.I am still not having any luck trying to export a object. I used Ians toolstore today and followed his pictorial,but still no joy. When I get everything done in asset editor and press preview button I get the send dont send window. If I just press validate button I get an error message "Didn't find shape or texture files to validate" I sure would appreciate some guidance on this...
 
Posts: 72 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Member
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It may be better to try and ask for help on the railsimulator forum at :-

http://www.railsimulator.com/

Kevin
 
Posts: 184 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
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Well what I am wondering if I am exporting the object right and to the right folder.
I the source folder I have set up folders for the route I made Source\CecKerr\selkirks.In the Selkirks folder is 2 more folders,SeriesMarkers and Namedmarkers.If I want to export a building do I set up another folder called buildings and the put a folder called textures in it.Do I put the 3dcanvas export file in Buildings and put the texture files in the texture folder.? This is what I have been doing but I get the message "cant find shape or texture file to validate' when I try to validate
 
Posts: 72 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Hi Retired,

I set mine up as outlined in the DevDocs, using your names:-
Source\CecKerr\selkirks and under that you need
Audio
Environment
Particles
RailNetwork
RailVehicles
RouteMarkers
Scenery
Stations
System
TemplateRoutes
TimeOfDay
Weather

Under Scenery is a further folder Tree

You place your SeriesMarkers and NamedMarkers .csv files in the RouteMarkers folder and build BluePrints in there.

Your buildings should be placed in the
Scenery\Buildings folder and their textures in
Scenery\Buildings\Textures.

Then they should export OK. However, although I do not get a send/dont send message, when I Export anything, the view window goes completely black and locks up. I have to close this then the export completes. When I then restart the Asset Editor, I can view the model OK, so I am assuming this is a video driver problem rather than an Asset Editor problem

Mike.
 
Posts: 103 | Location: Penrith, NSW, Australia | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Maximus_Mike:

Then they should export OK. However, although I do not get a send/dont send message, when I Export anything, the view window goes completely black and locks up. I have to close this then the export completes. When I then restart the Asset Editor, I can view the model OK, so I am assuming this is a video driver problem rather than an Asset Editor problem

Mike.


What operating system are you using, Mike? I have an occasional asset manager lock up when exporting and previewing, but almost constant lockups if exporting and previewing a model containing shaders. This is using my vista based pc. My old xp pro system seems to work fine when exporting, though!

Kevin
 
Posts: 184 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
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Hi Mike
Thanks for the reply. I have the TemplateRoute and Routemarkers folders in the Selkirk folders now. When I set up the route and markers I made those folders. For the rest do I copy and paste them in the Selkirks folder from the Developer\Addon folder??? As for filling out the Blueprint what do you put under Blueprint ID?
 
Posts: 72 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Junior Member
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Thanks everybody for your help. I finally got the asset editor to work.It seems that after a certain age its not unusual to get 2 or 3 brain cramps a day. I kept making the same mistake over and over agin in the asset editor.Once It dawned on me what I was doing wrong ,everything worked the way it should.
 
Posts: 72 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Amabilis Support
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I'm having the same problems... both the asset editor crashing and the "after a certain age" brain cramps. Smile or perhaps that's a Frown

With the asset editor, I just start it up again. A nap seems to help with the other problem. Smile
 
Posts: 1412 | Registered: Thu November 06 2003Reply With QuoteEdit or Delete MessageReport This Post
Newcomer
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Same with me. I'm so fed-up with asset editor crashing, that I dont use it anymore. I use the Blueprint Editor on its own, and never get any problems.
 
Posts: 8 | Registered: Sun March 02 2008Reply With QuoteEdit or Delete MessageReport This Post
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