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Picture of ianm42
Posted
Richard,

Having figured out how to get a 3D Canvas model into Rail SImulator, there is one small issue. The RS Documents advocate using a Textures folder below the folder where the model file (.igs) resides in the Asset Manager. The .igs file produced by 3D Canvas appears to be looking for its textures in the same folder as the model. Is there any way to change this?

Ian.
Cool
 
Posts: 273 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Amabilis Support
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Hmmm... I don't think that you can, but I can. I guess I can just modify the export to force them into the texture folder below.

I'll do that. I'm about to release a new version of 3D Canvas anyhow. May as well get that in now.
 
Posts: 1412 | Registered: Thu November 06 2003Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Genesis_Man
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Richard,

After succeeded in exporting a model in RS, I realised that the exporter always export to the textures folder of the shape.
But RS can use textures outside a model textures folder.
In other word, a model in MilePost can use a texture in the SpeedSigns\textures folder.

Could I suggest that in the Material Attributes Rail Sim Box the default destination folder be mentioned and that we could modify this field to export this parameter in the .igs shape.

Thanks.


Robert
 
Posts: 84 | Location: St-Hyacinthe, Quebec | Registered: Sun April 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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