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Posted
There are different topics around here and on other forums about shadows in RS.
After fixing the exporter and the ability to name objects it is possible to get shadows in the game.
But how to make a good working shadow? How should they be modelled in 3DC? I got gaps, whatever I am trying. (crease etc..) In the topic 'objects with shadows' Bremen found a solution. Is it possible to share it with me and others?
 
Posts: 9 | Registered: Sat January 26 2008Reply With QuoteEdit or Delete MessageReport This Post
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Picture of BigPeter
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Read the following, and you will know as much as me.


http://amabilis.com/eve/forums/a/tpc/f/50410947331/m/71110843341


NZTS Workshops
Bringing the old NZR into the 21st Century, one polygon at a time
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Train Simulation New Zealand (TSNZ) http://tsnz.co.nz
NZTS Railway Workshops http://www.workshops.tsnz.co.nz
RailNZ fansite http://www.railnz.co.nz
 
Posts: 33 | Location: New Zealand | Registered: Tue August 07 2007Reply With QuoteEdit or Delete MessageReport This Post
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