Amabilis Software    3D Canvas Community    3D Canvas Discussion Forums  Hop To Forum Categories  Fixed Bugs    Face gets blurry when close to another one (Resolved in 7.0.2)
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Picture of DOM107
Posted
Hello,

Here are 2 examples :

(see top box)

(2 cases in this image)

When viewed at a distance (right side of the images), the top faces get mixed with the face just behind.

This message has been edited. Last edited by: Amabilis Support,
 
Posts: 500 | Registered: Sat September 04 2004Reply With QuoteEdit or Delete MessageReport This Post
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Picture of pwillard
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I especially notice that when I use "SOLID OUTLINE" render mode on the MAIN VIEW SCREEN.

If it weren't for having multiple view screens to get confirmation, I'd swear what was actually behind what I'm viewing was in front of what I'm viewing.
 
Posts: 372 | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Paul Gausden
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This is due to the change that allows you to get closer to the objects in 7.0.1

It is a defect caused by the depth-buffering technique used.

Not sure if Richard is using 32bit buffers, but with the reduction of the closeup distance, there should probably have been a reduction on the max distance for the view frustrum, or it should be adjustable.
 
Posts: 1057 | Location: Surrey, UK | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Amabilis Support
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This is resolved in 7.0.2 by the addition of support for 32 bit and 24 bit depth buffering.
 
Posts: 1412 | Registered: Thu November 06 2003Reply With QuoteEdit or Delete MessageReport This Post
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Amabilis Software    3D Canvas Community    3D Canvas Discussion Forums  Hop To Forum Categories  Fixed Bugs    Face gets blurry when close to another one (Resolved in 7.0.2)

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