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Fixed Bugs
Face gets blurry when close to another one (Resolved in 7.0.2)|
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Hello,
Here are 2 examples : (see top box) (2 cases in this image) When viewed at a distance (right side of the images), the top faces get mixed with the face just behind. This message has been edited. Last edited by: Amabilis Support, |
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I especially notice that when I use "SOLID OUTLINE" render mode on the MAIN VIEW SCREEN.
If it weren't for having multiple view screens to get confirmation, I'd swear what was actually behind what I'm viewing was in front of what I'm viewing. |
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This is due to the change that allows you to get closer to the objects in 7.0.1
It is a defect caused by the depth-buffering technique used. Not sure if Richard is using 32bit buffers, but with the reduction of the closeup distance, there should probably have been a reduction on the max distance for the view frustrum, or it should be adjustable. |
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This is resolved in 7.0.2 by the addition of support for 32 bit and 24 bit depth buffering.
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3D Canvas Community
3D Canvas Discussion Forums
Fixed Bugs
Face gets blurry when close to another one (Resolved in 7.0.2)
