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I've just upgraded to version 7.0.1.2 and can't get the Trainz IM export plugin to work. When I try to export (click on the main model then select the menu option) nothing happens. This is with XP on a desktop. I installed the same version and plugins on my laptop running Vista and none of the extra plugins show at all in the menu though they are ticked in options.

I'm not so concerned about Vista compatibility as long as they work with XP on my desktop. Can anyone else confirm this please ?
 
Posts: 39 | Registered: Thu November 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Paul Gausden
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I can confirm there is a problem - I'll try and fix it very soon.
 
Posts: 1036 | Location: Surrey, UK | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Paul Gausden
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Odd - all I needed to do was recompile it and it worked.

Here's the new DLL for 7.0.1.2

Zip/GZ archiveTSTIMEX.zip (52 Kb, 31 downloads)
 
Posts: 1036 | Location: Surrey, UK | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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Thanks very much Paul. I must say I panicked a little bit as I'd already "upgraded" the model but there was obviously no need to worry Smile

I'll go try it out now.
 
Posts: 39 | Registered: Thu November 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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Yes, works just fine. Thanks again Paul Smile

BTW I need to make my own bogies. Up to now I've been using the nearest set from the DLS. Where do I start as far as their animation in Trainz is concerned ? Can I use a plugin ? Is there a tutorial to make a kin file ? I'm just a bit lost here so if you could just point me in the right direction, I'd be off Smile

This message has been edited. Last edited by: tcorken,
 
Posts: 39 | Registered: Thu November 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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Picture of Paul Gausden
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The plugin will generate the kin file for you.

I wrote it with the conversion of MSTS models in mind.
So non-driven wheels (and wheels with no rods) will get the kin file generated automatically.
For driven wheels, you need to add the animation into the 3DC model.

The htm help file with the plugin gives a couple of examples of exporting a wagon.

oops - looks like I forgot to include the help file in recent uploads... here it is.

timex.htm (13 Kb, 251 downloads)
 
Posts: 1036 | Location: Surrey, UK | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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