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Picture of Vulcan_Foundry
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I am working on a current scene which requires me to import a lot of .obj format files. They import fine, however due to the models very high poly count and complexity, I end up with literally up to one hundred separate groups. Its getting tiresome merging them or moving them under a central hierarchy and I was wonderng if anybody had a script that could do this ?
I'd appreciate any ideas. Smile
 
Posts: 403 | Location: Devonport,Tasmania,Australia | Registered: Fri November 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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