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Updated TS Engineer soon|
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A couple of extra options on the last tab.
1) Vertical offset for origin (-0.05 for MSTS, 0.0 for RS/MSTS2 etc) 2) Improved flange profile (and a lot more polys) NOTE : Rim texturing can be achieved using the Ctrl+Alt face selection by material. This message has been edited. Last edited by: Paul Gausden, |
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3D Canvas Community
3D Canvas Discussion Forums
Plug-In Development and Scripting
Updated TS Engineer soon
