Wooden Toy

Looks real good, James. Nice work looks like one could reach right into the scene and start playing. <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –>

Richard

Here’s another pic I’d like you all to see <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

Another angle… the detail is not very clear after the compresion. there’s bump maps on all the objects in the scene. Anyone know a good way to show your work without loosing too much detail?

James

Very nice work, yet again…great textures. <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –>

Bazza

Thanks Bazza <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –>. The textures are actualy from the 3DC materials. For the carpet I think I used one of the mineral ones that can be download from the Amabilis site… it is the Minerals-Amazonite one. Created a bump from this same texture and as I scaled the texture in the Z axis, the more I scaled the more it actualy looked like a carpet. I think it turned out well <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –>

James

Nice work polybuilder <!– s:D –><img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy" /><!– s:D –> I think the textures are great also.

Les

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