troubles with animations on rail vehicles

maybe it is too a problem in the blueprinteditor. sometimes it helps if you export the animation with a other name and use this one in the blueprint. I try all.

Hello

I have on more then one projects troubles with animations.
The objects (doors) are animated but they are on the wrong positions. when I will look the animation in the preview they make a jump and the rotation start there.
In 3DC all look good. I also had reset all animation positions and orientations …
Pantograph animations are ok.

have somebody a idee, solution?
Have only I these problems?

I did have this happen to me. I think it was after I had rotated a model on its y axis. I eventually solved it by trial and error, by rotating again and making sure I normalized everything. I then had to reset animations and swap the doors around to the opposite sides of the model and re-position and re-animate. I’m afraid I can’t remember now the exact process, it just eventually worked. Strange though, as you say, all was ok in 3DC.

Cheers

Richard Scott

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