December 24, 2010
at 6:44 pm /
#4037
It turns out that the model displays correctly in the night mode of the Asset Editor, so I am assuming that the reason it does not display correctly in the day mode may be the fault of my inexpensive video card.
[img:gst73bov]http://i1238.photobucket.com/albums/ff482/dick8299/night.jpg[/img:gst73bov]
December 24, 2010
at 6:44 pm /
#23552
I have followed the examples in this post (<!– m –><a class="postlink" href="http://amabilis.com/forumattachments/a/tpc/f/50410947331/m/380101031?r=937106043#937106043">http://amabilis.com/forumattachments/a/ … #937106043</a><!– m –>) concerning the trainglass.fx shaders to the letter, and I can not get any reflection in my glass at all. I can’t figure out what I am missing.
I would appreciate a response from some one who has been succesful in getting reflective properties to appear in their window objects when using the TrainGlass.fx shader.
December 29, 2010
at 5:42 am /
#23553
This is what RS says I should get:
[img:269bouh1]http://i1238.photobucket.com/albums/ff482/dick8299/Kuju.jpg[/img:269bouh1]
This is what I do get (no reflections):
[img:269bouh1]http://i1238.photobucket.com/albums/ff482/dick8299/mine.jpg[/img:269bouh1]