Textures

Using the Operation Adjust Tool you can also rotate the textures.

Richard

<!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>Hi, I was wondering if anyone knows where I can get some textures. I am looking for basic textures for andnbsp;a castle, and an earth or grass texture. I am using 3DC to make an enviroment for a video game. I have looked everywhere but can not find these simple textures. I want the textures to be like what is in the Zelda video games. I have found a few brick wall textures but they are all close up shots, and I want something that has a lot of bricks or stonework in it. If anyone knows where I can find this please let me know. andnbsp; andnbsp; andnbsp; andnbsp; Thanks!

Gordon Griggs

You probably want to look at tiling the textures. That is how it is usually done. A whole wall of textures takes to much video card memory space. After the texture is applied you can scale it (and tile) using the Operation Adjust tool. Or you can apply it tiled by right-clicking the flat-wrap options. You can’t tile when applying a spherical or cylindrical wrap, but you can tile spherical/cylindrical after is is applied by scaling using the Operation Adjust tool.

Richard

Hi, Thanks for the help. I have it looking much better now. But how do I make it so the pattern goes the same way all the time? I tried using the arrows up and down for the pattern but that did not make any difference? I posted a photo of the problem. Thanks!

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