Texture tiling and Operation Adjust

No, this isn’t possible with 3DC. Tiling requires a dedicated texure.


I have a texture that represents several different parts of several different buildings. andnbsp;I want to select a small area of the texture and tile it across a wall of a building, but I can’t figure out how to tile just my cropped selection. andnbsp;Using the operation adjust tool, it always just tiles the entire texture. andnbsp;Is it possible to just tile the selection?

Thanks for the prompt response Richard. andnbsp;Not exactly the one I was hoping for andnbsp;;D, but thanks anyway!

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