Support for Softimage XSI – Battlezone II

This is a little information file about the DotXSI file format. Most of the info is directly from Softimage (thats why it sounds a bit like a sales brochure). I extracted the inportant info for BZ2 modeller

The dotXSI File Format
The dotXSITM file format is an ASCII file format defined by Softimage Co. to store SOFTIMAGE-�|3D and SOFTIMAGE|XSI scene data. You can use it to simplify the import and export of characters, models, and animation for complete customizability of any game-development pipeline. The file format lets you include user data, making it straightforward to introduce new types of custom information.
Version 3.0 of the file format includes support for meshes, NURBS, hierarchies, skeletons, 2D IK chains, animation constraints, Hermite spline function curves, envelope weights (also on NURBS surfaces), custom effects, and user data.

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