sub objects did not appear in asset-manager preview

Thanks Gerrit… another one nailed down… they cease to be a problem when we know the cause… <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

Sly

I try and try … .
The sub objects did not appear (as scenery, passenger car, engine) in the asset-manager and simulation. If i import the IGS-file all is here and looks good.
I have installed the Railsim + Upgrade and 3DC 7.1.2..

Don’t worry, its not just you, its happened to me and others. And doesn’t seem just related to number of objects. I have posted about this in the top thread about the release of 7.1.2. However, I have found that it sometimes ‘fixes’ itself, so keep trying.

Cheers

Richard Scott

ok. thanks – good to now.
(I have an old project, this I can export without problems . also when I change something but when I add a new object all disappear like by new ones …
But I will keep trying.

Hi

I have found if you export and choose the export with basic distance levels option what you have described happens to me I just export without any options.

Peter <!– s:) –><img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" /><!– s:) –>

I’ve reported this to Kuju. It has to do with the number of groups in a project. It’s not totally clear to me, but it seems that there is a restriction of 24 groups, not just sub-groups. This is covered in the help file, I think.

It’s really true. sometimes it fixes itself.

I don’t have so much groups (only main, bo1+2, 4xwheels, panto1+2, 1-2xlight. (Is 24 for all the LOD’s together?)

But maybe maybe I found something:
Export with the wizard is not good if in one custom group field the name is [b:3akpodyz]1_1000_[/b:3akpodyz]light_fwdtail – then only the main-object appears.
without the 1_1000_ : in the preview all object are visible, and in the game too.

And in the Asset Editor always save,export first. I think the preview does not always convert the file new.

Excuse my English!

Yes, that’s probably correct. If you name your groups using the Rail Simulator standard, 3DC will assume you want to name them yourself and not re-name the group. If you only do this for one group and not all groups, it could cause problems for you.

Just for the record, I too am having this problem. My object is a very simple building – 2 rectangluar blocks so 1 Main object and 1 sub-group.
I’m going to try the option of no distance levels as per earlier post as see if it makes a difference
Steve

Maybe the problem is related to LODs.
So far I didn’t use LODs and never got lost objects unless I have too many groups.

I’ve had objects disappear once, but this was becasue I went over the 24 group max. Once I reduced the number of groups, it was ok.
I do use Lods, but I never use any sort of ‘1-1000-‘ prefix on my parts and let 3DC automatically create the LODs. I do occasionally use the ‘_LOD_x’ suffix after a part, if I particularly want to keep that part in a certain LOD.

Kevin

I wrote the above comment whilst using V 7.1.1.3 (I think), since switching to V 7.1.2 I have the disappearing parts problem quite regularly. I’ve much less then 24 groups in the model so it’s not that thats causing it. Have to do a lot of fiddling to get them to reappear. I’ve also noticed that shadows seem trickier to make in th latest version.

Kevin

Hmmm… I wonder what’s happened. When you re-import the IGS file are all of the objects there? I can’t work on this quite yet, but when I do, I’ll need some samples. It could be a naming issue. In version 7.1.2 3DC won’t re-name objects that have been named using the Rail simulator naming conventions. This can definitely cause problems.

you are right. thats too a possibility for the problem
1. I have a model where some parts I have give a name in RailSim-Custom field (bo01, bo02,…). some I leave blank.
2. Export with Wizard. … only the main-object appear in the RS Preview.
3. import the .IGS file: I see some objects have the same name: 1_1000_group.


4. I give all the objects a name in the Railsim custom field
5. All objects are visible in the RS Preview.

Thanks for the tip JAW

I will try it and report back

Thanks

Sly

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