No, nothing wrong. Just reload your model and it will use the newly updated texture.
Richard
No, nothing wrong. Just reload your model and it will use the newly updated texture.
Richard
I’m having a sticky texture problem.
I was adding my textures to my model and I noticed that my texture map, used for many items on the model already, was off in one area. I could fix it by messing with the very touchy remap tool, or I could just bleed some of the current texture on to the andquot;missedandquot; area.
I edited the texture, removed it from the 3DC texture library, re-added it after editing. I clearly saw the new bitmap, but when I painted it onto the face with the fill tool, it looked like it re-painted with the old texture.
Did I do something wrong?
Aha!
It remembers what was originally loaded, even if you change it. Thanks.
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