Sticky Texture

No, nothing wrong. Just reload your model and it will use the newly updated texture.

Richard

I’m having a sticky texture problem.

I was adding my textures to my model and I noticed that my texture map, used for many items on the model already, was off in one area. I could fix it by messing with the very touchy remap tool, or I could just bleed some of the current texture on to the andquot;missedandquot; area.

I edited the texture, removed it from the 3DC texture library, re-added it after editing. I clearly saw the new bitmap, but when I painted it onto the face with the fill tool, it looked like it re-painted with the old texture.

Did I do something wrong?

Aha!
It remembers what was originally loaded, even if you change it. Thanks.

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